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 Post subject: Super Scope 6
PostPosted: Thu Jun 14, 2018 7:51 pm 
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Posts: 881
Two redumps. One of the redumps is actually an original dump (probably 10+ years old) being restored, and that is Intercept. I verified that via the music modifier, and that really is supposed to sound like that.

In addition, I added the composer info from nensondubois, identified the Unknown Song (it is a stage clear jingle for Blastris B), removed "Unused Jingle" (this one's glitched) and retimed Engage. Unknown Sound is verified via music modifier.

Speaking of music modifier...

Super Scope 6
Title Screen Sub-tune Modifier
80AA84xx
Title Screen Bank Modifier
8F9407xx
In order for the bank modifier to take effect, you must trigger the demo once by waiting at the title screen. It also won't work more than one, or else the game crashes.
We need safe-cracking on the bank. Here's the range for each bank...
Bank 04 ~ 01, 03-08, 0A, 0C, 0E-10, 13-14, 18 (02 is a duplicate of 01. 09 is a duplicate of 08. 0B is a duplicate of 0A. 0D is a duplicate of 0C. 11, 16-17 are duplicates of 10. 12 is a non-fade-in variant of 07. 15 is a duplicate of 14.)
Bank 12 ~ 01-0C

18 is the one that plays Unknown Sound. It is a confirmed unused value as far as my investigations go...

On a secondary note, this is the first time I have ever used spcpoint by loveemu, which I used for adding the composer info in one go via the command line.


Attachments:
File comment: Two redumps, added composer info, retimed Engage, identified Unknown Song and removed Unknown Jingle.
superscope6update.rar [114.27 KiB]
Downloaded 51 times

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Just consider me your friendly SPC dumper. Also a bit of a perfectionist (though not too literally)... I make sure my dumps are at the first note. I might even hack away the SFX if needed.

Want a music modifier for a particular SNES game? All you need to do is ask via PM (or you can check out the Music Modifiers topic and post there) and I'll be on the job. ^_^

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 Post subject: Re: Super Scope 6
PostPosted: Tue Jun 26, 2018 10:08 am 
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Joined: Fri Oct 01, 2010 9:23 am
Posts: 450
This was the only time I wasn't sure and was second-guessing myself on whether to include it or not. I don't remember the details since it has been over 10 years.

The best scenario that would make sense is that I was working and assumed this was a valid reference in the game's code that wsn't part of the song table that was unfinished, and got distracted, left the room and came back, forgot because I was distracted by something and included it without looking at it more closely, not even taking into account that it caused SNESamp (which is what I primarily used for tagging, etc) and othe rplayers errors.

That's my best explanation without really remembering the details.

It's always good to have a second pair of eyes making sure I don't cause errors. :)

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Contact me/chat: irc.crushandrun.net #cornerpocket. I do not dump SPCs (since 2014) anymore but I do occasional GBS rips, etc. Twitter: https://www.twitter.com/nensondubois_ patreon: https://www.patreon.com/nensondubois, Youtube: https://www.youtube.com/user/nensondubois
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