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* This subforum is where incomplete SPC sets should be uploaded. If you've started a set, and for whatever reason are unable to finish it, or are unsure of its completeness, post it here. This subforum is not intended for conversation, however.

* If you wish to pick up one of these sets, please make a post claiming it, to prevent others from duplicating your work.

* You may upload full SPC sets in .rsn, .zip, ,rar, or .7z format. Individual SPCs should only be uploaded if it is the only song you've dumped from that game.

* Do not upload anything that is not SPC-related, or it will be deleted. We are not handling MP3s, PSFs, USFs, GSFs, or any other format at this time.



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 Post subject: NTT JRA PAT
PostPosted: Tue Apr 09, 2013 7:50 pm 
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Joined: Tue Oct 05, 2010 4:17 pm
Posts: 843
This one is up there in the inaccessiblity category on my end, and thus was tough to dig into to find the music (which makes this game kind of like Laser Birdie Get In The Hole, which also proved to be somewhat difficult when I found out the game had music. This one was a lot harder, though...). It took me a while to successfully invent a music modifier for this game, but eventually I came up with a variable that would take care of that.

Other than an instrument test track, there is absolutely no identification whatsoever. Just to trigger the sound so I could experiment required hacking so I could access some sort of menu.

For those of you wondering if there are any sound differences between the various builds of this game online, I'm going to say no based off of a byte-by-byte analysis. The game appears to only have one bank.

Here's the music modifier that will work anywhere (even on the error screen by default):

NTT JRA PAT
Music Modifier
7E1008xx
The range is 01-02, 04, 06, 08, 0A. Any value before 20 that is not in range, except for 00, plays a test track instead. There is no more music after 20.


Attachments:
File comment: Complete dump of NTT JRA PAT by KungFuFurby. No track identificaiton (except for the test track), no composer info, no tagging, nothing other than the raw dumps.
ntt jra pat.rar [46.98 KiB]
Downloaded 298 times

_________________
Just consider me your friendly SPC dumper. Also a bit of a perfectionist (though not too literally)... I make sure my dumps are at the first note. I might even hack away the SFX if needed.

Want a music modifier for a particular SNES game? All you need to do is ask via PM (or you can check out the Music Modifiers topic and post there) and I'll be on the job. ^_^

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