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Forum rules


* This subforum is simply for the uploading of new SPC sets. Updates should go in the "Updated Sets" subforum, and conversations should be kept to other subforums, unless they directly relate to a submission.

* You may upload full SPC sets in .rsn, .zip, .rar, or .7z format. Do not upload each SPC individually.

* New sets should ideally be fully timed, tagged, and put in order, either via a soundtrack, or in a logical in-game ordering. Submissions lacking this info will not necessarily be rejected, but may take longer to appear on the site. Sets without track titles, however, will be rejected on the spot.

* Do not upload anything that is not SPC-related, or it will be deleted. We are not handling MP3s, PSFs, USFs, GSFs, or any other format at this time.

Note: If a submission thread is locked, it means it has been accepted, prepped, and will appear on the site during the next update.



Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 1 post ] 
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PostPosted: Thu Aug 04, 2011 12:19 pm 
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Joined: Tue Oct 05, 2010 4:17 pm
Posts: 861
This is a completely different sound driver from the released version, which is exactly why I seperated the SPC sets.

No crowd chants this time, mainly due to the different sound driver... and also, I only got the music portion of the music modifier, which once again only supported one track.

I've been reduced to making a guess here. Since the music is a match to the released version (the sound is different, but musically it's the same), my guess is Koji Hayashi. This has extra support thanks to MobyGames, which credits Koji Hayashi as a composer for the DOS version. The reason why it's a guess is because there's nothing under the audio category in the staff roll.


Attachments:
File comment: The complete Kick Off 3 - European Challenge (beta) SPC set, dumped and tagged by KungFuFurby.
ko3b.rsn [57.77 KiB]
Downloaded 85 times

_________________
Just consider me your friendly SPC dumper. Also a bit of a perfectionist (though not too literally)... I make sure my dumps are at the first note. I might even hack away the SFX if needed.

Want a music modifier for a particular SNES game? All you need to do is ask via PM (or you can check out the Music Modifiers topic and post there) and I'll be on the job. ^_^

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