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Forum rules

* This subforum is simply for the uploading of new SPC sets. Updates should go in the "Updated Sets" subforum, and conversations should be kept to other subforums, unless they directly relate to a submission.

* You may upload full SPC sets in .rsn, .zip, .rar, or .7z format. Do not upload each SPC individually.

* New sets should ideally be fully timed, tagged, and put in order, either via a soundtrack, or in a logical in-game ordering. Submissions lacking this info will not necessarily be rejected, but may take longer to appear on the site. Sets without track titles, however, will be rejected on the spot.

* Do not upload anything that is not SPC-related, or it will be deleted. We are not handling MP3s, PSFs, USFs, GSFs, or any other format at this time.

Note: If a submission thread is locked, it means it has been accepted, prepped, and will appear on the site during the next update.

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 Post subject: Super Full Metal
PostPosted: Thu Jul 04, 2019 7:40 am 

Joined: Tue Oct 05, 2010 4:17 pm
Posts: 921
I'm finally sending this one out after over 10 years in my archives. Except for two variants (which I found after reinvestigating my music modifier and the raw data), everything else had been dumped since 2011.

The publisher has been interpreted as Infogrames, and I chose 1992 as the year from an educated guess. I have no composer info because the credits are missing, but I came up with Kemco Sound Team from an educated guess as a result of code comparisons of the sound with Drakkhen, Kablooey (US version), Lagoon, Planlax and X-Zone (however, this game uses a unique external wrapper: the internal wrapper is the same between the preceding games I have mentioned). I had a source in my tagging information that contained a magazine scan, but the source has long gone defunct, so I used SNESCentral for this.

File comment: The complete Super Full Metal SPC set,
sfm.rsn [107.15 KiB]
Downloaded 18 times

Just consider me your friendly SPC dumper. Also a bit of a perfectionist (though not too literally)... I make sure my dumps are at the first note. I might even hack away the SFX if needed.

Want a music modifier for a particular SNES game? All you need to do is ask via PM (or you can check out the Music Modifiers topic and post there) and I'll be on the job. ^_^

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