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Forum rules


* This subforum is simply for the uploading of new SPC sets. Updates should go in the "Updated Sets" subforum, and conversations should be kept to other subforums, unless they directly relate to a submission.

* You may upload full SPC sets in .rsn, .zip, .rar, or .7z format. Do not upload each SPC individually.

* New sets should ideally be fully timed, tagged, and put in order, either via a soundtrack, or in a logical in-game ordering. Submissions lacking this info will not necessarily be rejected, but may take longer to appear on the site. Sets without track titles, however, will be rejected on the spot.

* Do not upload anything that is not SPC-related, or it will be deleted. We are not handling MP3s, PSFs, USFs, GSFs, or any other format at this time.

Note: If a submission thread is locked, it means it has been accepted, prepped, and will appear on the site during the next update.



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 Post subject: Shadowhawk (Unreleased)
PostPosted: Thu May 30, 2019 8:42 am 
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Joined: Sun Apr 28, 2019 9:05 am
Posts: 9
Unreleased game based on a 90s comic of the same name.


Attachments:
Shadowhawk.rar [393.55 KiB]
Downloaded 101 times

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PostPosted: Thu May 30, 2019 6:09 pm 
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Joined: Tue Oct 05, 2010 4:17 pm
Posts: 924
I have a complete redump of the entire soundtrack (to fix a bug with the original game and have the soundtrack play out of both speakers) and then some. I also have five extra tracks. These extra tracks are found past the "last level" in Boldd Tower, where the game unexpectedly ends. As a matter of fact, there are at least two Game Over sequences programmed. I used a level modifier to bypass these...

The three boss themes are also all randomized, and thus I don't have them identified by boss on my end.

I have one other track, but the samples were all dummied out and I would have to do some other work on it, primarily to determine if the drum kit is used more extensively and can it be restored. Complicating matters is that the data is compressed... and the way the tracks are designated due to the internal design of the music format.


Attachments:
File comment: Complete redump.
shadowhawk_kff_dumps.rar [178.58 KiB]
Downloaded 103 times

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Just consider me your friendly SPC dumper. Also a bit of a perfectionist (though not too literally)... I make sure my dumps are at the first note. I might even hack away the SFX if needed.

Want a music modifier for a particular SNES game? All you need to do is ask via PM (or you can check out the Music Modifiers topic and post there) and I'll be on the job. ^_^

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