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PostPosted: Wed Nov 03, 2010 11:04 am 
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This will delay my release of any extra SPC sets, but my G5 has failed for the second time. I don't think it's the hard drive, but the computer has graphically failed, as it glitches out on startup.

I still have plans to do those SPC sets. Two of them were ready for release since they were fully tagged: Jammit and Honkaku Mahjong Tetsuman. Most of the others had dumping done, but not tagging. Fireteam Rogue is a key exception: I was working on gameplay/password manipulating. Why password manipulating? I have all segments from the first six or so "banks", and I know this because I found a list I could modify for "valid segment IDs". There are at least two more banks to go, as I found in the ROM. The two remaining banks are I believe Terrak Xum and the ending. If that is correct, I will encounter them when I get there. Plus, the game is incomplete enough for me to not be able to progress past certain points, so password manipulation is required.

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Just consider me your friendly SPC dumper. Also a bit of a perfectionist (though not too literally)... I make sure my dumps are at the first note. I might even hack away the SFX if needed.

Want a music modifier for a particular SNES game? All you need to do is ask via PM (or you can check out the Music Modifiers topic and post there) and I'll be on the job. ^_^

SPC Set Progress Log


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PostPosted: Fri Nov 05, 2010 2:19 am 
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The hard drive is now on the spare Mac while an offical cause of the graphical failure is under investigation.

_________________
Just consider me your friendly SPC dumper. Also a bit of a perfectionist (though not too literally)... I make sure my dumps are at the first note. I might even hack away the SFX if needed.

Want a music modifier for a particular SNES game? All you need to do is ask via PM (or you can check out the Music Modifiers topic and post there) and I'll be on the job. ^_^

SPC Set Progress Log


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