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PostPosted: Mon Mar 18, 2019 6:14 pm 
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Joined: Mon Mar 18, 2019 5:55 pm
Posts: 2
Hi I'm xxphillips
I'm new to the site and would just like to know how to load a sound effect in a snes game.
I made a code for Super Mario Kart for Player to use CPU star but I was unable to get the sound effect to play when I wanted it to, it would only
play when another sound was about to be played at the same time I press button to use my code but it always waits for in game normal sound to be played. Please can someone explain the basic ASM what needs to be used, addresses do not need to be real then I should be able to work out what addresses I need to use.


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